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Archive for category: Actionscript

3D Extrude an Image based on its pixel data using Papervision 3D

3D Extrude an Image based on its pixel data using Papervision 3D

Once while going through FWA i came across this site Vicente Díaz Peñas where there is an interesting way of showcasing images. After  a bit of research came across this post on Everyday3d which explain the concept as how to map image data in 3d space. The basic concept uses […]

April 7, 2011Read More
Position Movieclips Randomly on Stage in Flash

Position Movieclips Randomly on Stage in Flash

Once the requirement was to place some movieclips randomly on stage without overlap. After a long research on internet, i came across this code which places movieclips randomly on stage defined within a specific grid. Because the grid is defined there is no chance for overlapping of movieclips. The original […]

April 6, 2011Read More
Save a file locally using Flash Player 10

Save a file locally using Flash Player 10

Sometime back to save image from flash to local machine hard disk was a tedious job. The data had to be sent to server to process and then file would be downloaded to user’s machine. With Flash Player 10 this job is much simpler using FileReference save method.

October 16, 2010Read More
Flash Actionscript Development – Useful Tools

Flash Actionscript Development – Useful Tools

This post is the continuation of my post on ActionScript IDE’s. Other than Actionscript IDE’s and Flash itself these tools can be very useful in saving your development as well as debugging time. FirstObject XML Editor, WinMerge, Vizzy Flash Tracer, SWFConsole.

October 10, 2010Read More
Get stock updates from Google Finance

Get stock updates from Google Finance

Get stock updates from Google Finance in flash just by changing a single line of code. Check Demo Here